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Tag Archives: facebook

How to promote your game without alienating your friends

5th Oct 2012
Written by Mike

Andy of “Amazing Ants” asks: Just releasing my first Indie Game and wasn’t sure if I should bother friends and family too much. Not wanting to spam friends and family is a common issue, especially when it comes to launching a first game. It is a difficult balance to strike, but we strongly believe that [...]

Social networks shouldn’t just be a bolt on

21st Dec 2011
Written by Sam

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A short and snappy update today but one I hope will spark some creative ideas. I’ll go into more detail around this in a later post and am more than happy to answer questions. (Also part 3 of the Facebook guide is on the way, this one just needs more research). Plugins don’t equal social [...]

What Content You Should Put On Your Facebook Page

14th Dec 2011
Written by Sam

As promised here is part two of our Facebook guide for game devs. Last week we ran through the initial setup of the page. In part 2 today we’ll now go through what content you should be looking at uploading to the page that will get the most attention from your fans. Editorial Calendar Before [...]

How to create a Facebook Page for your game

7th Dec 2011
Written by Sam

Facebook has well over 800 million users and more than likely a good portion of them will be interested in you and your game. Setting up a Facebook page then for many indie devs has become a no brainer. Often though knowing exactly what to do, how to use it and when to use it [...]

4 places for passive linking to your indie game

8th Nov 2011
Written by Mike

You can’t shout about your game 24 hours a day. Some of that time you’ll be working on the game itself, sleeping, socialising and quite possibly holding down a day job. However, that doesn’t mean that you can’t be passively sharing your game, placing it along side the activities you are doing anyway. Below are 4 places [...]

Mobile Corner: Social Integration – Good Examples

19th Oct 2011
Written by Sam

“Siri… what does good social integration in a mobile game look like?” **ding ding** Sam, have you not worked this out by now? Daisy, daisy give me your answer doooo…. As my phone just so patronisingly put it there are many great examples of social integration with mobile applications and in this post I will [...]

Mobile Corner: A quick intro and a pet peeve

12th Oct 2011
Written by Sam

Sitting here with writers block (watching Coming to America probably isn’t helping) I figured that perhaps the best way to start my first WOOTcomms post was to give you, dear reader, a quick introduction about me. My name is Sam, and like Al and Mike I work in the world of advertising and marketing. My [...]

You shouldn’t just jump onto Facebook and Twitter

9th Aug 2011
Written by Mike

Contrary to popular belief it is not a good idea to jump in to social media. It’s not important to ‘just be there’ – you need to know why you are there. You need to have a clear understanding of what you want to put into your online presence, and what you want to get [...]